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    <title>robots.net blog for Flanneltron</title>
    <link>http://robots.net/person/Flanneltron/</link>
    <description>robots.net blog for Flanneltron</description>
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    <pubDate>Mon, 13 Feb 2012 07:05:25 GMT</pubDate>
    <item>
      <pubDate>Mon, 6 Feb 2012 03:17:06 GMT</pubDate>
      <title>Snake vs. Robosquirrel</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=78</link>
      <guid>http://synapticnulship.com/blog/2012/02/05/snake-vs-robosquirrel/</guid>
      <description>&lt;p&gt;Animal behavior scientists are teaming up with engineers to devise new kinds of research tools: mechatronic animal models.
Or you could just call them robots.
Robosquirrel
Is that a real squirrel?
Nope! Chuck Testa.
That was a joke&#x2026;Chuck Testa was not involved with this study. But given his talents, maybe he should be involved with ethology research robots.
Now you may [...]&lt;/p&gt;</description>
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      <pubDate>Tue, 31 Jan 2012 07:17:01 GMT</pubDate>
      <title>Does a Chinese Boy Really have Nightvision Eyes?</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=77</link>
      <guid>http://synapticnulship.com/blog/2012/01/31/does-a-chinese-boy-really-have-nightvision-eyes/</guid>
      <description>&lt;p&gt;Well, no. But so many people seem to be taking this seriously that I felt the need to make a skeptical commentary on society&#x2019;s desire for mutants (and the lack of skepticism in memes):

Alien Mutant Hybrid Has Super Cat Eyes That Glow In The Dark
     &lt;/p&gt;</description>
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      <pubDate>Tue, 17 Jan 2012 04:17:05 GMT</pubDate>
      <title>Social Games for Health Behavior Modification</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=76</link>
      <guid>http://synapticnulship.com/blog/2012/01/16/health-behavior-modification-with-iphone-games/</guid>
      <description>&lt;p&gt;Gamification is a topic I have mentioned not too long ago (see this post). Recently I attended a Boston CHI presentation by Chris Cartter called &#x201C;The Socialization and Gamification of Health Behavior Change Apps.&#x201D;
Gamification
One thing that Cartter said that sounds right, and may resonate with some of my readers, is that games are fuzzy, not [...]&lt;/p&gt;</description>
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      <pubDate>Sat, 31 Dec 2011 05:18:20 GMT</pubDate>
      <title>The Seed and the Flower</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=75</link>
      <guid>http://synapticnulship.com/blog/2011/12/30/the-seed-and-the-flower/</guid>
      <description>&lt;p&gt;Right now I&#x2019;m reading an architecture book from the 1970s called The Timeless Way of Building.&#xA0; So far it has to do with theories of how towns and buildings and other things seem more &#x201C;alive&#x201D; than others, and how to achieve this quality&#x2014;the &#x201C;quality without a name&#x201D;.
This of course goes far beyond merely architecture; indeed [...]&lt;/p&gt;</description>
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      <pubDate>Tue, 6 Dec 2011 02:17:07 GMT</pubDate>
      <title>Recursion and the Human Mind</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=74</link>
      <guid>http://synapticnulship.com/blog/2011/12/05/recursion-and-the-human-mind/</guid>
      <description>&lt;p&gt;It&#x2019;s certainly not new to propose recursion as a key element of the human mind&#x2014;for instance Douglas Hofstadter has been writing about that since the 1970s.
Michael C. Corballis, a former professor of psychology,  came out with a new book this year called The Recursive Mind. It explains his specific theory that I will attempt [...]&lt;/p&gt;</description>
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      <pubDate>Tue, 15 Nov 2011 04:06:11 GMT</pubDate>
      <title>15 Nov 2011</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=73</link>
      <guid>http://synapticnulship.com/blog/2011/11/14/1153/</guid>
      <description>&lt;p&gt;I just published version 2 of my Enactive Interface Perception essay over on Science 2.0.
It&#x2019;s now called &#x201C;Enactive Interface Perception and Affordances&#x201D;.
     &lt;/p&gt;</description>
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    <item>
      <pubDate>Thu, 10 Nov 2011 05:09:55 GMT</pubDate>
      <title>Gamification and Self-Determination Theory</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=72</link>
      <guid>http://synapticnulship.com/blog/2011/11/09/gamification-and-self-determination-theory/</guid>
      <description>&lt;p&gt;Games are not just for fun anymore&#x2014;and indeed &#x201C;fun&#x201D; is not a good enough description for the psychology of gameplay anyway. Designers are trying to &#x201C;gamify&#x201D; applications which traditionally were not game-like at all.  And this isn&#x2019;t limited to just the Serious Games movement that&#x2019;s been around for several years. This is a type [...]&lt;/p&gt;</description>
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      <pubDate>Thu, 20 Oct 2011 06:06:39 GMT</pubDate>
      <title>Jeff Lieberman&#x2019;s Evolution and Future of Consciousness</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=71</link>
      <guid>http://synapticnulship.com/blog/2011/10/20/jeff-liebermans-evolution-and-future-of-consciousness/</guid>
      <description>&lt;p&gt;Recently I attended a presentation at MIT by Jeff Lieberman called &#x201C;It&#x2019;s Not What You Think: An Evolutionary Theory of Spiritual Enlightenment.&#x201D;

Lieberman is a science-educated artist and host of a TV show called Time Warp. He&#x2019;s a relatively good presenter, and given his credentials, one would expect him to juxtapose disparate fields of science and [...]&lt;/p&gt;</description>
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      <pubDate>Wed, 28 Sep 2011 05:08:41 GMT</pubDate>
      <title>Embedded Systems Expo 2011: A Few Notes</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=70</link>
      <guid>http://synapticnulship.com/blog/2011/09/28/embedded-systems-expo-2011-a-few-notes/</guid>
      <description>&lt;p&gt;Today I was at the 2011 Embedded Systems Conference / DesignCon exposition. I typically attend technology expos in Boston, keeping an eye out for devices and software that I might be able to use in my job. But of course, I&#x2019;m also interested in what embedded systems technology will enable in the near future.
There wasn&#x2019;t [...]&lt;/p&gt;</description>
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      <pubDate>Sun, 11 Sep 2011 05:07:09 GMT</pubDate>
      <title>The Future of Emotions</title>
      <link>http://robots.net/person/Flanneltron/diary.html?start=69</link>
      <guid>http://synapticnulship.com/blog/2011/09/11/the-future-of-emotions/</guid>
      <description>&lt;p&gt;I recently happened upon an article [1] about the work of Jennifer Lerner:
Lerner is best known for her research on two topics: the effects of emotion on judgment and decision making, and the effects of accountability on judgment and decision making. Recently, along with a number of National Science Foundation-supported scientists, she appeared on the [...]&lt;/p&gt;</description>
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